ClickPLAY Quickfire 1Solve the puzzle - click play :) |
Tuesday, July 31, 2012
ClickPLAY Quickfire 1
Gravnix
GravnixMatch blocks together in this gravity-based puzzle game. Features 50 challenging levels, unique gameplay mechanics, a level editor and online sharing functionality. Not for the feeble-minded! |
Monday, July 30, 2012
Leaks
LeaksIn this arkanoid variation you are scoring moving the paddle on maximum distance. You have to leed the ball through the corridors in order to survive as long as you can. Move as fast as you can! |
A Tale of Colours
A Tale of ColoursA Tale of Colours is a nonlinear platform game with heavy emphasis on exploration. In this game you will find: - A huge world filled with peculiar characters - Colours and retro pixel graphics - Powerups and Secret Fighting Techniques - 16 unique treasures to find - Gnome legends - Gnome contraptions - Gnome guys - Giant Gnome Statues (just one, actually) - Coin collecting - Recycle beams (for game erasing purposes) - Badly Drawn Stickmen posing as Almighty Spirits - Mysterious, ubiquitous Save Point Men |
Sunday, July 29, 2012
Daymare Kite
Daymare Kiteit's a sunny day in daymare town. Well, as sunny as it gets in daymaretown. So it's kind of cloudy, as usual. This does not stop the girl from flying her kite. It's just those pesky fog birds are trying to bring that kite down. |
Trophiends
TrophiendsEverything is better with friends! Especially the constant threat of explosive death! In this challenging, puzzling platformer, guide a bunch of buddies who all move simultaneously through cleverly designed death trap stages, past exploding crates, spikes, platforms, and more. Your goal? Sweet trophy glory. |
Saturday, July 28, 2012
Blackwood Prologue
Blackwood PrologueExplore the dreams of a young boy, foreshadowing the events of his future. There are 6 hidden orbs that you need to find. |
Detective Grimoire - Demo
Detective Grimoire - DemoIt's your job to hunt for clues, interrogate the suspects, solve puzzles along the way and uncover the secret of the swamp... |
Friday, July 27, 2012
Indi Cannon Players Pack
Indi Cannon Players PackShoot Indiana to collect coins. Avoid traps, use idols to get rid of bats and spiders. Detonate explosive Indiana to collect coins with it's body parts. Stone Indiana crushes carnivorous plants and obstacles. |
shoot frozen bubble
shoot frozen bubbleMore fun with more real physical behavior. |
Currently Working On: The Big Bang Theory Game
Hey guys, Jordan here.Sorry for not posting, haven't really had any time and honestly nothing to post about.Just wanted to make a quick 'update' telling you guys what I'm currently working on.So, about a week or two ago I was thinking of some good ideas for a game.I had always imagined a Big Bang Theory (TV Show) game and I had imagined it to be some sort of arcade style game.Since I knew that I couldn't find anything like this on the internet, I thought that if nobody else would do something like this, maybe I could try.So, I started this small game.On Wednesday of last week I went to the Coder Dojo Leinster house Dojo, which was really really cool and people were showing off their projects, I built a quick website and a small build of the game and took it with me.Unfortunately, I never got to demo it.But, while on the train home I tweeted
"Never got time to show my game at #daildojo but this is what I was planning to show: http://coderdojosbigbang.tk"
Then I got a reply from James Whelton (Co-Founder of Coder Dojo) saying this:
"He didn’t get a chance to demo it today at #dailsdojo, but @CaseyGames made an awesome Big Bang Theory game, check it http://coderdojosbigbang.tk"
Which was amazing! Then people after people after people were viewing the game & I got a lot of positive feedback.So, I have decided to work on this game until it is a full action packed game, here is the demo that I built for Coder Dojo:
As always, I would love to hear some feedback from you guys and if you liked it.Don't forget you can follow me on Twitter here Talk soon guys-Jordan
"Never got time to show my game at #daildojo but this is what I was planning to show: http://coderdojosbigbang.tk"
Then I got a reply from James Whelton (Co-Founder of Coder Dojo) saying this:
"He didn’t get a chance to demo it today at #dailsdojo, but @CaseyGames made an awesome Big Bang Theory game, check it http://coderdojosbigbang.tk"
Which was amazing! Then people after people after people were viewing the game & I got a lot of positive feedback.So, I have decided to work on this game until it is a full action packed game, here is the demo that I built for Coder Dojo:
As always, I would love to hear some feedback from you guys and if you liked it.Don't forget you can follow me on Twitter here Talk soon guys-Jordan
Thursday, July 26, 2012
Reaper
ReaperA Reaper is a black ops agent of death. A Killer. His stealth is incredible because he can use portals to move faster than light. A Reaper can traverse dimensions, move into position, and reappear to eliminate a target. But one team of Reapers has gone rogue...you will hunt them. |
DROD: KDDL 1
DROD: KDDL 1Beethro Budkin, fifth-generation professional dungeon exterminator, was hired by King Dugan to clear the king's multi-level dungeon of a large monster infestation. Beethro charges by the room, and as a professional, he is contract-bound to clear all the monsters from each and every room in the dungeon to get paid. The only weapon Beethro needs to do his job is a Really Big Sword(tm), which will defeat almost any monster in a single hit. Your objective is to clear each level of King Dugan's Dungeon of monsters. This feat can be accomplished using only your Really Big Sword(tm) and your wits. Each room is a separate area that has to be cleared in a single session. Should you leave a room without completely clearing it, it will be restored to its initial state when you return. Those brave enough can compete for the best score (least number of moves) in each room against players from all over the world. If you create an account on our forums and provide the CaravelNet details in the options menu (these can be retrieved on your forum profile), your scores will be submitted to the leaderboards. These will last for two weeks, unless you purchase a CaravelNet subscription, in which case your scores will be kept forever. If you do not type in the details, you will be only notified what place your score would've attained (so called anonymous scores). |
Wednesday, July 25, 2012
SCGMD4
SCGMD4SCGMD is back! There are 55 achievements, 14 guitars, over 15 songs, and some extra hidden challenges! We hope you enjoy it! |
Straight to the exit 2
Straight to the exit 2This time you're going to control a green monster to the exit door. The game does represents a green little monster who discovered a secret door which lend him to a secret new world. Now with hope and courage, he's going to face dangerous skulls, trap buttons, spikes and many more obstacles in order to go back to his peaceful world. Instructions in-game and tips. White dots will increase your score by 15 points. Pause the game by pressing the 'P' key, reset the level with 'R' key. Enjoy! |
Tuesday, July 24, 2012
PTD 2 1v1 Level 1 Released and PTD2's Name Change!
Want to get the Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.
Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!
You can play by going to the "Play PTD2" tab.
Pokemon Center Progress List:
PTD 2 1v1 Mode Released!
PTD 2 1v1 mode level one is now released!!!! Wooo hoooo! It took a long time just to get to this point so I want to talk more about the work that I did and about the 1v1 mode itself.
When you play the level you will notice how short it is and might ask yourself, "Why did this take so long?" well the truth is that so much has changed inside of the game that it's unbelievable. You can expact 2-3 new levels next week for 1v1 mode since a lot of the foundation has been completed.
Some major things that didn't make it in were the items. I almost had those done but I really wanted to focus on just getting the level out first. Also the pokemon check menu in the party select screen needs major work still and those things will come in the near future.
For the level itself it was a lot of fun to bring back Joey for this mode. I thought it would be hilarious to see Joey go through this virtual training and I'm looking forward to seeing how he does in there.
For the mode itself everything you play you will be trying to reach as far as you can go, right now there is only 1 level so it's not very challenging to beat it but eventually there should be at least 100 levels for you to try to reach. If you lose you will start over but will get to retain any coins you gathered. If you go below 10 coins it will automatically reset your coin amount to 10 when you restart. Also any pokemon or items that you have unlocked will stay unlocked so that you can start with a more powerful pokemon the second time around.
I would love to hear more about what you think of this mode so far.
PTD2's Name Change
The big elephant in the room would be the sudden title change for the game. We went from Johto's Shadow to Generations. Today I want to talk more about what this change. It is more than just a name change as you might imagine. PTD 2 will now contain pokemon and locations from all generations of pokemon!
Another big change is how you will play the game.. and this is HUGE change so listen up!
You will now be able to move around with your avatar and partners just like the real game! You will be able to travel from one region to another, truly being able to catch them all in one game.
So what will be happening is that along the way you will encounter different people that need your help or are causing trouble. They will give you quest and you must complete and will unlock the ability to capture different pokemon. When somebody challenges you to a fight or when you run into pokemon in the wild (you will see the pokemon walking around in the map!) it will go into tower defense mode and you will battle in Tower Defense style.
So this game will be what I like to call an "Open World Pokemon Tower Defense Game".
A lot of the quest will be inspired by the anime so you will get to play out some fun events similar to the anime. There will also be quest that will be completely original designed by me!
All of this will be for the story mode which will come at a future date, for now I'm focusing on getting more attacks and pokemon ready for 1v1 mode.
I'm really excited about all of this and I hope you guys are too! As always let me know what you think!
You can play by going to the "Play PTD2" tab.
Pokemon Center Progress List:
Add de-leveling feature (0%) - For Casino Coins or SnD Coins (Similar to removing hacked version) you can lower the level of your pokemon.The purpose of this feature was to allow you to use your pokemon from ptd1 earlier in ptd2 but my faithful fans from the forum do not agree this is a good features. They argue that this will make the game too easy. (They are right! Level 10 Mewtwo still pwnes you!) So I will listen to them and not add it. I'm listening guys/gals!
- Level 5 1v1 mode
- Intro
- Level Background
- Waves
- Ending
- Attack Foresight needed a better attack graphic
- Fixed an issue that was showing the wrong HP value in the pokemon check screen after playing a level
- Added a stacking global cooldown to changing attacks on a pokemon - every time you change and attack a small 0.3 second global cooldown will be added to your pokemon. Normal play will not change, but spamming your keyboard changing attacks constantly will result in your pokemon not being able to know what you are asking him to do (a long global cooldown that resets once its done)
- Fixed a problem with a pokemon learning a new move and another pokemon evolving at the same time, or two pokemon evolving at the same time
- Added a confirmation popup when you try to exit 1v1 mode
- Fixed pokemon getting hit when they are removed from the stage
- Fixed Kakuna and Metapod not learning Harden when they evolve
- Added unlockable Metapod, Butterfree, Kakuna and Beedrill when you evolve Caterpie or Weedle
- Increased the cost of potions to 10 - Since buying a potion is pretty much like have a whole new pokemon the price was increased.
- Changed Antidote to be unlocked at level 2
- Added new item Parlyz Heal unlocked at level 3
- Add a multiplayer map for 1v1 mode (Postponed due to poll results)- Before I get too deep into creating the story mode I have to make sure multiplayer will work with the new setup. So I have to start making/testing it as soon as possible. This will help story mode have multiplayer that actually works.
- A work in progress version of Story Mode is in this version, you can only walk around, you can walk over things and you can walk outside the map. These are not bugs, the mode is simply not done yet.
- Add missing description for a pokemon unlocked on level 4
- Made Sand-Attack work on Flying types as it should
- Test Map New Bark Town for Story Mode - Story mode is totally not ready, what you see is where I am at currently. You can only walk around.
- Main Characters Male and Female - Will use HG/SS character graphics as default.
- Graphics
- Pokemon for first Route of Story Mode - With a level cap at 10
- Graphics
- Regular
- Shiny
- Shadow
- Stats
- Abilities
- Frisk
- Insomnia
- Attacks
- Foresight
- Hypnosis
- Start adding Johto Starters for story mode - With a level cap at 10
- Graphics
- Regular
- Shiny
- Shadow
- Stats
- Abilities
- Overgrow
- Leaf Guard
- Blaze
- Flash Fire
- Torrent
- Sheer Force
- Attacks
- Razor Leaf
- Poison Powder
- SmokeScreen
- Ember
- Water Gun
- Rage
- New Level for 1v1 level 4
- Intro
- Level Background
- Waves
- Ending
- Abilities for future levels
- Sand Veil
- Arena Trap
- Sand Force
- Sand Rush
- Rock Head
- Sturdy
- Weak Armor
- Attacks for future levels
- Astonish
- Defense Curl
- Rock Polish
- Mud Sport
- Bind
- Screech
- Rock Throw
- Make Ash's pikachu and caterpie always be male - This matches the anime.
- Added stat totals to the Buy Pokemon screen
- Added a new item "Antidote"unlocked after beating level 3
- Fixed items working on pokemon that don't need them or can't use them - For example using potion on a pokemon with full health or is fainted, or using antidote on a pokemon that doesn't have a poison.
- Fixed bug with potion going on the wrong pokemon
- Made Nidoran F be female
- Made the enemy pokemon have the proper random gender - This will be based on the actual chance of that pokemon being female or male in the pokemon games.
- Show gender and level in the life bar of pokemon in the field
- Show gender in your party's profile blocks
- Added a delay to having the screen scroll when you first drag a pokemon
- Fixed issue with fainted pokemon receiving experience
- Added keyboard shortcuts for various things
- "P" for pause and play
- 1-6 to select which party member you will command
- Z, X, C, V to switch moves in the currently commanded pokemon
- Changed Ash's Pikachu ability on level 3 of 1v1 to Lightningrod instead of Static
- New 1v1 Level (3) - Joey goes back in time
- Added the buy items screen
- Enabled item use in the levels
- Added a pokeball next to pokemon that you have already bought in 1v1 mode
- When buying a pokemon in 1v1 mode it will now say "You bought a pokemon!"
- Change text during 1v1 tutorial to mention being able to change abilities
- Fix issue that would crash the game when your pokemon had certain abilities on
- New Abilities for level 3 rewards
- Poison Point- For Nidorans
- Rivalry - For Nidorans
- Static - For Pikachu
- Lightningrod - For Pikachu
- New Attacks for level 3 rewards
- Scratch
- Double Kick
- Thundershock
- Thunder Wave
- Enable Ability Change in the Poke Check screen
- Increased experienced earned by trainer owned pokemon by 50%
- Make pokemon not take poison damage when taken off the field but they won't lose their poison status- Thanks @doofinc!
- Added the missing coin prize after level 2- Thanks @opticALEXpert! Now you can start to pile up your money.
- Let you skip cutscenes after you have beaten a level or seen it in the current play through
- New 1v1 Level 2 - Joey heads to Viridian Forest
- Music keeps playing after the level is over
- Changing a move in the poke check screen in the level will not update the move on the level itself
- Can't delete the 1v1 profile
- Pokemon say they are level 1 when buying but are actually level 5
PTD 2 1v1 Mode Released!
PTD 2 1v1 mode level one is now released!!!! Wooo hoooo! It took a long time just to get to this point so I want to talk more about the work that I did and about the 1v1 mode itself.
When you play the level you will notice how short it is and might ask yourself, "Why did this take so long?" well the truth is that so much has changed inside of the game that it's unbelievable. You can expact 2-3 new levels next week for 1v1 mode since a lot of the foundation has been completed.
Some major things that didn't make it in were the items. I almost had those done but I really wanted to focus on just getting the level out first. Also the pokemon check menu in the party select screen needs major work still and those things will come in the near future.
For the level itself it was a lot of fun to bring back Joey for this mode. I thought it would be hilarious to see Joey go through this virtual training and I'm looking forward to seeing how he does in there.
For the mode itself everything you play you will be trying to reach as far as you can go, right now there is only 1 level so it's not very challenging to beat it but eventually there should be at least 100 levels for you to try to reach. If you lose you will start over but will get to retain any coins you gathered. If you go below 10 coins it will automatically reset your coin amount to 10 when you restart. Also any pokemon or items that you have unlocked will stay unlocked so that you can start with a more powerful pokemon the second time around.
I would love to hear more about what you think of this mode so far.
PTD2's Name Change
The big elephant in the room would be the sudden title change for the game. We went from Johto's Shadow to Generations. Today I want to talk more about what this change. It is more than just a name change as you might imagine. PTD 2 will now contain pokemon and locations from all generations of pokemon!
Another big change is how you will play the game.. and this is HUGE change so listen up!
You will now be able to move around with your avatar and partners just like the real game! You will be able to travel from one region to another, truly being able to catch them all in one game.
So what will be happening is that along the way you will encounter different people that need your help or are causing trouble. They will give you quest and you must complete and will unlock the ability to capture different pokemon. When somebody challenges you to a fight or when you run into pokemon in the wild (you will see the pokemon walking around in the map!) it will go into tower defense mode and you will battle in Tower Defense style.
So this game will be what I like to call an "Open World Pokemon Tower Defense Game".
A lot of the quest will be inspired by the anime so you will get to play out some fun events similar to the anime. There will also be quest that will be completely original designed by me!
All of this will be for the story mode which will come at a future date, for now I'm focusing on getting more attacks and pokemon ready for 1v1 mode.
I'm really excited about all of this and I hope you guys are too! As always let me know what you think!
Running Warrior
Running WarriorYour loved one has been kidnapped by a evil wizard. Explore the 4 different levels you should master all jobs and skills to save her. |
Intruder Combat Training
Intruder Combat TrainingWelcome to the elite international special forces recruitment program. In order to become the "Intruder", you need to complete the Combat Training. Engage in DM or TDM matches on 5 beautiful and unique maps and complete missions in order to unlock new equipment, gear and weapons for characters or just have a blast in the free play mode. Logged in users can unlock medals and get the top high score for finishing the missions. |
Monday, July 23, 2012
Jump Me
Jump MeA short and sweet puzzle game designed as a quick distraction. In 'Jump Me' you must move each piece into the outlined areas. There is a catch though: a piece can only move once, unless that piece jumps another. Enjoy the simple gameplay on your first play through and then challenge yourself by completing each level to perfection. |
Michelle Must Shoot
Michelle Must ShootA fast-paced shooting game that will really test your reflexes. Very simple controls and gameplay. See how long you can survive in this mayhem of raining enemies. |
Sunday, July 22, 2012
Picross Fever 3D
Picross Fever 3DUse your mind and careful planning to solve various 3D picross/nonogram puzzle and uncover many interesting shapes that hidden within! Click on the block that have 0 number on their side to remove them. Watch and analyze various block with different number to discover pattern and predict the block that can be removed. The number on the side of a block show how many block that part of the shape and can't be removed on that direction. |
Zombies vs Vampires
Zombies vs VampiresThe vampires era is done. Too much handsome and pretty vampires all over the movies, while zombies will always stays ugly, smelly, and rotten. No more of that anymore. It's zombies time to party. get rid of the vampires and let the zombies party begin! |
Saturday, July 21, 2012
60s Burger Run
60s Burger RunYour favorite burger restaurant is closing in 60 seconds, so hurry up! Get that corpulent duder through this lovely but also very challenging platform puzzler by using his weight to smash blocks. |
Yeah Jam Fury
Yeah Jam FuryYeah Jam Fury tests your speed and ingenuity in over 40 levels of smiling face blocks. Utilize all three of your egos to create blocks, scale walls, and destroy everything in the way of your righteous fruit. |
Friday, July 20, 2012
Strike Force Heroes
Strike Force HeroesLevel up four unique classes to unlock over 65 weapons, multiple skills, and killstreaks, to customize your loadout. Play the campaign for a fully voiced, action-packed story, or create a custom quickmatch to let off some steam. Try the challenges to truly put your skills to the test. |
Click Jump
Click JumpHelp the little box out of maze.Jump over various obstacles and save her life. Click mouse on little box, jump and get fun! |
Thursday, July 19, 2012
Mine Escape
Mine EscapeDo you have the skills to escape from mine collapse? |
Droid Land
Droid LandIn a robot world, an inventor attempts to create the first organic life specimen ever by using a mysterious dark energy trapped at the core of the planet. Will his plan succeed? Help him and find the answer! |
Slush Invaders Game
Slush Invaders GameThe Slush Fighters are back! Use a variety of characters to repel the invasion once and for all! 20+ levels take place from a college campus, to the countryside, a winter village, and even into a digital world. Featuring multiple boss battles that come with powerful rewards. Progress through each of the levels by propelling the main enemy through the air. Allowing the main bad guy to slow down will cause game over. |
Effing Worms 2
Effing Worms 2THE WORM IS BACK AND IT'S HUNGRY!! Eat people, get bigger, and evolve! After a 2 year hibernation, your worm shrunk back down but it still has it's wings! If you catch a bug or have feedback, please leave a comment. |
Tuesday, July 17, 2012
Oware
OwareOware is a strategy game of west-african origin. Two players owning pits/houses are confronted to try to capture the most stones/seeds. |
Gem Cave Adventure
Gem Cave AdventureJump, run and swing around to collect all diamonds in gem cave. Collect diamonds or complete quests to get money and spend this money for your town. Plant trees, build houses or even castles! Find hidden treasure chests to get even more money. Unlock new outfits for your charakter as you spend money for your town. Do you have enough skills to collect all 50 diamonds? Can you beat the record in every cave? |
Monday, July 16, 2012
ir/rational Redux
ir/rational ReduxArgue the toss in a twisted tale of logic... In ir/rational you complete, create and discredit arguments by selecting propositions and filling in the blanks. It's a puzzle game based on propositional logic, and a graphic adventure all in one - only here you don't so much need to escape the room as prove why you'd even want to. |
Seedling
SeedlingA small boy is born from the wind, appearing in front of a house. He doesn't know his purpose, but knows that this house is important. This house holds his answers--and the beginnings of an arduous journey that will introduce him to creatures and objects he has never seen, as well as bring him to question right and wrong. |
Sunday, July 15, 2012
Stupidella
StupidellaRidiculous quest game with 20 catchy levels. Find out the true story of Cinderella! |
Decryptica
DecrypticaMastermind kinds game. Test your ability to decipher! You can choose from three levels of difficulty and try to solve all the codes on the path to victory. |
Saturday, July 14, 2012
No humanz
No humanzEvil humanz attacked peaceful robots! Help iron people eliminate all the humanz in this strategy game! Here are some features: 7 unique robots to build 3 skills to help robots 6 different enemies Cool graphics and sound Survival mode to try some real war and submit best scores! |
Lost Inca Prophecy
Lost Inca ProphecyMatch colorful and exotic icons to stop a long-forgotten prophecy from befalling the Incan Empire in The Lost Inca Prophecy, an amazing match-3 adventure that lets you choose how to play! |
Friday, July 13, 2012
Marble
MarbleDestroy marbles by forming groups of three or more marbles of the same colour. |
Cure the Zombies
Cure the ZombiesCure the zombies before they catch you! |
Thursday, July 12, 2012
Perspective
PerspectiveYou play as a dog following his elderly master, solving puzzles along the way using his unique perspective changing ability. |
Glean
GleanExplore and mine minerals! Visit alien planets and mine for the resources you need to upgrade yourself and your ship. Features procedurally generated levels and an object-based crafting system for upgrades. Find 18 artifacts to unlock all story pieces and finish the game, or keep playing to get all the upgrades. |
Wednesday, July 11, 2012
Word Herd
Word HerdFind words hidden in herds of sheep as fast as you can. |
Rally Masters
Rally MastersChoose your truck and drive over mountains and other obstacles. Try to beat your opponents to get higher score. |
Tuesday, July 10, 2012
Gems Twist
Gems TwistDestroy gems by creating lines of 3 or more gems of the same kind. You can move the gems by rotating the gems clockwise or counter clockwise. Click the arrow or press the spacebar to switch the direction of rotation. |
Dogfight Aces
Dogfight AcesTake off with your WWI airplane, earn rewards, upgrade your plane and become the "Ace of Aces" in this stunning biplane shooter action game. |
Monday, July 9, 2012
Qube 2
Qube 2Qube is back with an exciting Blitz mode! Once again you have to strategically drop the blocks in the cube, to match 3 or more. Use a bunch of new power-ups to help you with this task! |
Formula Off-Road: Level Pack
Formula Off-Road: Level PackOff Road motor sport at its best. Most powerful specially modified 4x4 vehicles taken to the extreme with full throttle and nitro. |
Sunday, July 8, 2012
Photon Baby
Photon BabyPhoton Baby is an arcade platformer with puzles and action challenges. It's ambiented in a spooky castle and his graveyard, with sweet 16-bits cartoon graphics and it feature a full and original orchestrated soundtrack. I goes in a similar path than snowbros and bubbleblop, but in this you are a scientist with a photon-gun killing vampires, but each one is only affected by a certain colour light. So the main idea of the game is to bounce photons off of colored refractive surfaces to transform its color in order to kill the vampires, you will also need to mix colors too. |
Slime's Cake Quest
Slime's Cake QuestHelp Slime get to the center of the Earth for cake! |
Saturday, July 7, 2012
Bristlies Players Pack
Bristlies Players PackHelp Bristlies to get into boxes of the same color. Cut ropes and use interactive objects to solve the puzzles. If you get stuck, just restart a level several times and skip level button will appear. |
Lama's Way
Lama's WayPoor Lama was punished and sent to the very bottom of the Underworld for her terrestrial sins!"Why didn't you share food with other Lamas? Why did you use bad language and why didn't you have respect for older Lamas? Why? WHY???" - these questions spin in Lama's head every time she jumps up. |
Friday, July 6, 2012
Sift Heads Assault
Sift Heads AssaultHey guys ... we just created a new Sift Heads side shooter game named Sift Heads Assault. An intense survival shooter game where you must clear the waves of assailants. You will be able to upgrade your weaponry, use grenades, C-4, riot shields and even increase your resistance to bullets. You can use objects as barricades and even move them around. Try to clear all waves... good luck! |
Icy Fishes
Icy FishesA fun chain reaction game with strategic system. Help the octopus to rescue fishes from ice floes to⦠eat them. |
Thursday, July 5, 2012
The Power
The PowerA treasure hunter just discovered a new planet, or did he? Step into a new world full of enemies, hazards, bosses and lots of power-ups. The Power is an action packed Metroidvania style platformer with stylish graphics, awesome music and simple yet challenging gameplay. Are you up for an adventure to uncover the mystery behind The Power? |
More Than Tank: Level Pack
More Than Tank: Level PackUpgrade your tank and cause maximum destruction! |
Wednesday, July 4, 2012
Jump Face
Jump FaceHelp Jump Face reach the goal! Dash through 50 levels with difficulties ranging from simple to finger numbing intense!! Replay levels to earn better times and get yourself on the high score boards. |
The Mechanicer
The MechanicerHumanity has reached the heights to create robots, but have not been able to make an intelligent copy. You - one of the prototypes of robots. Prove that you can go through all the trials and tests! Features: - Exciting levels - A variety of puzzles and game objects are used - Atmospheric, total immersion in the game - Amazing soundtrack |
Casey Games Website 2.0 On The Way
Hey guys, Jordan here, today I'm announcing something else new.Today I am announcing a revamp of the Casey Games website.As you might have known, I updated the Casey Games homepage back in March, but that was just a small one, a link to my Twitter and an Enter button.This time it's going to be different.Instead of just one homepage and a blog, this is going to be massive, I mean MASSIVE! I'm going to be adding sections like about Jordan and games and stuff on the site, not just Blogger pages.But, speaking of blogger.If I can configure my FTP server settings, I can put this blog into my website, isn't that cool? So, this project could take a couple of days, 2 or 3.And so talk to you soon-Jordan
Casey Games: Greenboy Touch
Hey guys, Jordan here.Today I am going to tell you a story:
One day just after I came back from the 'Cannes Lions Festival' I looked up "How to clear your desktop without uninstalling items on Mac" I got a response, and some bozo said "All you have to do is drag the items into your trash and empty it...It will still be on your desktop folder in Finder.So, I (stupidly) did what he said.Not really noticing what I had done.It was only 2 days later when I went to go and work on Alien Ball RPG that...it wasn't there.Then I checked my desktop folder in Finder...Nothing was there! I was starting to freak out a bit..I had 2 massive projects, Greenboy (which I was going to expand on) & Alien Ball RPG.So, I tried to recover, but got nothing.So, I thought I had to start again from scartch, but I never had the time to do so.So, I decided to think of some new projects, and then I thought about Adobe and them giving me Creative Suite Master Collection.And so, came the idea of "Greenboy 2" and because nobody really played Greenboy, and it wasn't on Mobile devices, that I came up with the term "Greenboy Touch" which will be made in Adobe Air.I plan on releasing this for iOS and maybe Android considering the Adobe AIR runtime is way quicker on Android, but I can't just make a game and not put it on iOS.But recently, my Coder Dojo mentors were showing me a game that had developed in Adobe AIR, they published it on iOS and Android.It was way quicker on Android.I suppose thats because Android is Open Source (Fun Fact:Android is a Linux based operating system) But, I'm going off track.Anyway, so Greenboy touch will take a couple of weeks to develop.But, because I don't need a paid Android developer account to test it on my Android tab & I have a paid Apple Developer License then I can test it and see if it's good enough.If I don't like it, well thats that.So, anyway expect an update in the coming weeks, I will start development once I get the software from Adobe.Thanks Guys-Jordan
One day just after I came back from the 'Cannes Lions Festival' I looked up "How to clear your desktop without uninstalling items on Mac" I got a response, and some bozo said "All you have to do is drag the items into your trash and empty it...It will still be on your desktop folder in Finder.So, I (stupidly) did what he said.Not really noticing what I had done.It was only 2 days later when I went to go and work on Alien Ball RPG that...it wasn't there.Then I checked my desktop folder in Finder...Nothing was there! I was starting to freak out a bit..I had 2 massive projects, Greenboy (which I was going to expand on) & Alien Ball RPG.So, I tried to recover, but got nothing.So, I thought I had to start again from scartch, but I never had the time to do so.So, I decided to think of some new projects, and then I thought about Adobe and them giving me Creative Suite Master Collection.And so, came the idea of "Greenboy 2" and because nobody really played Greenboy, and it wasn't on Mobile devices, that I came up with the term "Greenboy Touch" which will be made in Adobe Air.I plan on releasing this for iOS and maybe Android considering the Adobe AIR runtime is way quicker on Android, but I can't just make a game and not put it on iOS.But recently, my Coder Dojo mentors were showing me a game that had developed in Adobe AIR, they published it on iOS and Android.It was way quicker on Android.I suppose thats because Android is Open Source (Fun Fact:Android is a Linux based operating system) But, I'm going off track.Anyway, so Greenboy touch will take a couple of weeks to develop.But, because I don't need a paid Android developer account to test it on my Android tab & I have a paid Apple Developer License then I can test it and see if it's good enough.If I don't like it, well thats that.So, anyway expect an update in the coming weeks, I will start development once I get the software from Adobe.Thanks Guys-Jordan
Tuesday, July 3, 2012
Zombie at the Gates
Zombie at the GatesThe point of the game is to survive and build the Flying castle, leave the danger zone full of zombies. Collect more resources (wood, wool, stone, pelt) to build the Flying castle (wings, balloon, castle weapon, etc). The more resources you collect the more quickly you will build the Flying castle and leave the zone full of zombies. The more boxes you will destroy the more quickly you will be able to buy better weapon. The Flying castle also will help you to kill zombies. Collect and use stars to upgrade your abilities (speed, lives and magnet). |
Zombotron 2
Zombotron 2A good zombie - it's a dead zombie. Agree? Then you're not mistaken with the address. You will have a chance to test it in practice. Destroy all zombies. Destroy all other enemies. And save the planet. The planet Zombotron! You won't see a shortage of weapons and ammunition. Forward! God of War is on your side. |
Weekly Progress: New PTD Fan Film, New Race for HTD Approaches!
Want to get the Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.
Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!
Also the artist for HTD have been hard at work on a new race for HTD and are planning to unveil it soon, check out the teaser shot on Kevin's blog, click here to check it out!
For PTD 2 I'm still working hard on getting it done, I've been trying to post more pictures and even movies about my progress so you guys can see what is coming.
Fixing bugs (50%)
Have Speed altering effects affect the pokemon's attack speed (100%)
1v1 mode - level 1 (100%) - Intro level, pretty easy and short.
Pokemon Upgrade Screen (100%) - Adding the two suggestions that you guys requested, being able to change your pokemon in the screen and showing the pokemon's stats. Other additions are showing the nickname of the pokemon along with its name, showing the gender by symbol and background color. Also you can see that you can see your abilities and their description and also change them before the level. Finally I added a new pokedex button that will take you to the pokedex information of this pokemon. It will be more detailed than in ptd 1. You can see a work in progress shot below. (Note: I'm using pokemon with random moves in them for testing purposes, you can't learn these move on Onix without hacking)
Party Selection Screen (100%)- Slightly refined, added new sorting options that you guys requested, plus additional settings to each sorting option as seen in the pictures below.
Any attacks that need to be modified for level 1 (100%) - Setting up the new stacking debuff mechanics. No longer will stat changing attack run out. They will also stack so you have to keep applying it to get the max effect. Watch the video below for a small preview. The graphic will get slightly bigger and stack as the debuff stacks. Also your pokemon will prioritize targets that have the lowest stack or no stack at all.
Attacks Completed:
Creating the profile, profile_story, profile_1v1 classes (Programmer lingo) (100%)
Pokemon Buying Screen (100%)
Loading (100%)
Saving (100%)
Item Buying Screen (Postponed) - Items will be postponed for near future update.
thanks for all the support, I really want to get this out to you guys so please be patient! As always let me know what you think about the fan film, htd race teaser and ptd 2 progress! Thanks!
Okay lets talk about some new exciting stuff! First my brother just published episode 3 of the Pokemon Tower Defense Fan Film, this is probably my favorite one so far, click here to check it out now!
Also the artist for HTD have been hard at work on a new race for HTD and are planning to unveil it soon, check out the teaser shot on Kevin's blog, click here to check it out!
For PTD 2 I'm still working hard on getting it done, I've been trying to post more pictures and even movies about my progress so you guys can see what is coming.
Fixing bugs (50%)
Have Speed altering effects affect the pokemon's attack speed (100%)
1v1 mode - level 1 (100%) - Intro level, pretty easy and short.
- Level Intro (100%)
- Level Layout (100%)
- Level Waves (100%)
- Level Ending (100%)
Pokemon Upgrade Screen (100%) - Adding the two suggestions that you guys requested, being able to change your pokemon in the screen and showing the pokemon's stats. Other additions are showing the nickname of the pokemon along with its name, showing the gender by symbol and background color. Also you can see that you can see your abilities and their description and also change them before the level. Finally I added a new pokedex button that will take you to the pokedex information of this pokemon. It will be more detailed than in ptd 1. You can see a work in progress shot below. (Note: I'm using pokemon with random moves in them for testing purposes, you can't learn these move on Onix without hacking)
Newer version, female onix, pokedex button, and ability window |
Level User Interface (100%) - The Level UI will be changed to incorporate new mechanics and to not take up as much space as the previous one. Some new features you will notice in the screenshot below is being able to change a pokemon's move mid battle without having to go to the pokemon check menu, it will also help you keep track of the move's cooldown (not pictured below). Another thing you will notice is zoom, speed, and other info will be smaller and not take up as much room as before but still very visible. Where the pokeball used to be there is now a temporary box and an arrow. The box represents the current item you have selected. To change the item you click on the arrow to get a quick menu to pick your item. Items you can pick will be different pokeballs, medicine, berries, and battle items. The last thing you will notice is the 3 professor oaks on the side. For the story mode you will be able to use your traveling partners pokemon in battle! So you will be able to swap between the 3 trainers. One thing that is missing is the menu button, pause button, the special abilities button and some other small things.
Latest Version of the Pokemon Buttons |
Party Selection Screen (100%)- Slightly refined, added new sorting options that you guys requested, plus additional settings to each sorting option as seen in the pictures below.
Showing new sorting options with sub menus |
Any attacks that need to be modified for level 1 (100%) - Setting up the new stacking debuff mechanics. No longer will stat changing attack run out. They will also stack so you have to keep applying it to get the max effect. Watch the video below for a small preview. The graphic will get slightly bigger and stack as the debuff stacks. Also your pokemon will prioritize targets that have the lowest stack or no stack at all.
Attacks Completed:
- Tackle, String Shot, Harden, Confusion, Poison Sting, Fury Attack, Tail Whip, Quick Attack, Focus Energy, Bite, Sand Attack, Gust, Peck, Growl, and Leer.
- Keen Eye, Tangled Feet, Big Pecks, Shield Dust, Run Away, Shed Skin, Compound eyes, Tinted Lens, Swarm, Sniper, Guts, and Hustle.
Creating the profile, profile_story, profile_1v1 classes (Programmer lingo) (100%)
Pokemon Buying Screen (100%)
Loading (100%)
Saving (100%)
Item Buying Screen (Postponed) - Items will be postponed for near future update.
thanks for all the support, I really want to get this out to you guys so please be patient! As always let me know what you think about the fan film, htd race teaser and ptd 2 progress! Thanks!
Labels:
episode 3,
Flash,
Games,
Hero Tower Defense,
Pokemon Tower Defense 2,
ptd fan film,
ptd2,
race,
weekly progress
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