Tiny WizardYou are a tiny wizard, living on a tiny world, so you built a tall tower. Now, your tower is strangely run over by reanimated skeletons. |
Monday, April 30, 2012
Tiny Wizard
Run Box Run
Run Box RunRun like crazy and jump over the deadly spikes to keep your brave little box safe from harm! |
It's Summer, +Updates
Sunday, April 29, 2012
Battle Panic
Battle PanicThose insolent orcs are getting in the way of our rightful claim to this land! Battle Panic is a brand new type of game where your mouse controls everything that happens. And we don't mean clicking - all you have to do is hover over what you want to interact with. It's so simple and slick! Mine gold, chop down trees, build buildings, train units, heal your army, and chop up bad guys directly all by just hovering over those objects! It's up to you to choose how you win - would you prefer to make a huge army to overwhelm the orcs? Or perhaps focus on a smaller, higher quality army supported by healing and buffs? Earn precious upgrade points each level that you can spend on 30 different skills that will help you further refine your favoured strategy. The better you play, the more points you earn! Complete your conquest of the orcs by destroying them in 12 action packed levels and three difficulty settings. Can you beat your panic in Battle Panic? |
Yin and Yang - Merge
Yin and Yang - MergeIn this amusing game on physics, you should connect two contrasts - the Yin and Yang. Delete subjects so that the black and white has merged. |
Saturday, April 28, 2012
Fracuum
FracuumTheme was "Tiny World", and here's what I came up with. |
Friday, April 27, 2012
The Crossword Game
The Crossword GamePlay crossword. There are three levels and Pro level is just for 'Pros'. Make as much score as you can and be a master of this game! Every room has unique words. Rooms are generated each time you play , so they are unique every day. Make fast and your bonus will double, triple and so on!! |
Madhouse
MadhousePretty nice platformer in pixel art style with unusual outro. Solve puzzles, beat doctors, collect keys, avoid needles and smashers. Run, jump, use pressure plates to open traps, push and pull boxes! Explore corners and enjoy! |
Thursday, April 26, 2012
Hero Tower Defense Thursday: Day 36 - Current Progress! Community Request: Crafting!
Welcome to Hero Tower Defense Thursday!
Some other changes we may be making is increasing the available unit placements for the heroes. Most unavailable spaces would just be blocked by some sort of environmental obstacle or away from the edges to prevent some other issues. However, there will also be another layer of placements to accommodate non-grounded units like flying pets or a hero with a levitation effect on them. This will allow for more variation and strategy which is always nice.
Another topic of discussion lately has been crafting/trade skills/professions (whatever you want to call them) and how they could work. We plan to have a lot of flexibility when it comes to changing the customization of your heroes. For example, you'll be able to change their hair color and hairstyle by doing something simple such as going to a nearby town. You'll also be able to alter the look and stats of your weapons through blacksmithing (either in town or perhaps through one of your characters). So say you have a sword with good stats and then you find a cooler looking sword later on that you like but it doesn't have very good stats, or vice versa. You could use a blacksmith to change your current sword to look like the other sword. So now you have a sword with the same stats but it has the new look. There may be some limitation to this in that it has to be the same type, e.g. a sword to a sword, not a sword to mace. The same could be used for customizing the way your armor looks.
Of course, you'll also be able to gather materials and create weapons from scratch. This would probably work like your typical RPG and allow you to break down other items to gain materials. Also, you'll likely acquire rare materials from bosses and quests that could lead to more powerful items.
we're throwing around some other ideas for crafting but I'm curious to hear from you guys about what you'd like to see or any ideas you might have. So leave us some of your suggestions in the comments and we'll be sure to check them out, thanks!
In the Works:
- Story: Intro - Scene 1 (10%)
- Pet System (50%)
- Inventory Screen (0%)
- Skill Selection Screen (0%)
- Light Skill: Radiate (Native) (10%)
- Light Skill: Shinning Strike(T1 Physical) (10%)
- Light Skill: Fleeting Light (T1 Magical) (10%)
- Unit: Fire Gecko - Movement (100%)
- Weapon: Edged Boomerang (100%)
- Weapon: Tall Axe (100%)
- Weapon: Boomerang (100%)
- Weapon: Spiked Club (100%)
- Weapon: Claw Knife (100%)
- Weapon: Basic Crossbow (100%)
- Weapon: Flintlock (100%)
- Saving Inventory and Equipment Setup (0%)
Check out Kevin's blog, KXN @ HTD for HTD art-related concepts, WIPs, polls, and more!
Let us hear any of your crafting ideas or other suggestions in the comments, all feedback is welcome!
-Dan
Alien Thief
Alien ThiefYou've just invaded earth, and now it's your job to bring back some souvenirs! Fly your space ship through 20 levels, grabbing critters, stealing stars, and avoiding obstacles, like spikes, mines, and electric fields, to get your booty to the transport area. |
Glow Web
Glow WebHello. The game is very simple. Main goal of the game, turn all the lights. Move nodes connected by lasers. Only lasers can turn on the lamp. Place the nodes so that the lasers would have turned on all the lights. Enjoy the game. |
Wednesday, April 25, 2012
Little Knight's Tiny World
Little Knight's Tiny WorldThis plateformer use intensive physic attraction around planets try it now! |
Neunundneunzig
NeunundneunzigMade for the Something Awful Bi-Weekly Game Jam, theme was taking a song and gamifying it. So about the game, it's just your typical platformer with jumps, double jumps, and walljumps. every screen has 3 balloons, once they're popped you'll go to the next level. There's 33 levels. Arrow keys to move, X to do various jumps. |
Tuesday, April 24, 2012
Clear Vision 5
Clear Vision 5Tyler is an ordinary guy whose patience gets pushed too far. After getting fired as a supermarket cleaner he begins a violent career as a professional assassin. This, however, is also the beginning of social decline, false friends and a spiral of deception. Watch out! You can't trust anyone... |
Straight Bullyism
Straight BullyismStraight Bullyism is a turn-based, character-building RPG influenced by Fallout 3, Pokemon, Animal Crossing and The World's Hardest Game. Also, think of SB as half-game and half-cartoon, because there's a ton of cutscenes. |
Monday, April 23, 2012
BLiP
BLiPTumble, bounce and slide BLiP through an twilight and atmospheric world filled with deadly spikes and precarious platforms. Collect stars to unlock over 60 levels of challenging and addictive fun. This addictive game has hours of gameplay, 60+ levels. |
Passage of Life
Passage of LifeAs time goes by, there are always new choices in your life. Food, knowledge, entertainment, love, money... Your choices will determine your destiny. |
Sunday, April 22, 2012
Kill the Heroes
Kill the HeroesAs a Supervillain Mastermind, your job is to kill the Heroes invading your facility! Place defenses, research upgrades, and try different strategies to defeat all the Heroes! |
Palisade Guardian 3
Palisade Guardian 3 Beta4Shoot to save the Palisade! |
Saturday, April 21, 2012
Beat Universe
Beat UniverseEarn stars as you play songs to unlock new levels! Unlock all of the stars and you'll be able to play a bonus minigame! Compete for the best total score, which is sum of all your highscores on each song, in a real time ranking system right from the main menu. Get in to the rhythm and play along to visually stunning animations that react to how you hit notes as you play. And of course, featuring tons of awesome and efficient particle effects. |
Necrorun 2.0
Necrorun 2.0Death has been challenged by knights to a duel, and if they win, Death will reward them immortality. |
Friday, April 20, 2012
Captain Skyro Lite
Captain Skyro LiteA mutiny has been staged and the captain has been forced to walk the plank. Captain Skyro takes you on a swashbuckling adventure as you sling-shot your way into the sky to reclaim your ship. Each of the levels requires speed, skill and strategy to avoid the enemies, collect the treasure and complete the challenges. This lite version of Captain Skyro is just a taste of the mobile game. If you like pirates, sling-shots, treasure and adventure you will love this game. |
NoNoSparks - Genesis
NoNoSparks - GenesisBe part of the genesis! The goal of the game is to create a complete world step by step, including flora, fauna, humans and even dinosaurs, through solving logical puzzles based on nonograms. The beautiful and humorous graphics and characters offer a charming appeal. The unique reward-mechanic and the tried-and-tested, addictive puzzle gameplay create a flow that invites you back to yet another and another playing session. Have fun! |
Driving Kids Development starts Tuesday!
Hey guys, Jordan here back with some news, I am taking a few days off for my confirmation and I have some good news, the Driving Kids app development begins on Tuesday, as most of you know a couple of weeks I announced Casey Games were teaming up with Drivingkids to make an app.This will be released on iOS and later hopefully Android.Ok, so I will post the development soon.Thanks guys-Jordan
Thursday, April 19, 2012
Hero Tower Defense Thursday: Day 35 - HTD Pre-Alpha v0.015 Release! Nature Skills!
Welcome to Hero Tower Defense Thursday!
Nature Skills have a bit more focus on utility rather than damage or defense. It will still have those things but you'll see they are more strategic in nature, no pun intended. For example, the Nature Native Skill heals a little but also immobilizes (roots) the target for 3 seconds. Useful for catching enemies that could be running off or going after certain characters at the expense of healing them slightly. On the other hand you could be using it as stackable heal for a hero that is mostly stationary.
You might wonder why you would use the Native Skill to heal instead of the Water Nature which heals for more and that can be answered with two reasons. One being Nature has additional utility in that it can also be used on an enemy to root them as mentioned before. And two, is that if an enemy is using a Nature Skill of their own that counters the Water Native then it'll wipe out the Water heal while the Nature heal would be safe.
As I've said before this will all make more sense as more skills and such get added. Same goes for why you can target your own heroes with direct damage skills that typically one-shot them. There's a reason for this that hasn't been implemented yet and the damage/health ratios are skewed a bit right now so it's imbalanced. We'll be addressing this in due time though.
One of the next things I'll be figuring out is how pets will work. I talked about pets awhile back in this post and got a bunch of good ideas from you guys so I'll certainly be taking those into consideration. Of course, feel free to offer some in comments for this post as well if you like. We always enjoy hearing ideas and suggestions from our fans!
What's New:
-Added Nature Skills (Using placeholder graphics for now)
In the Works:
- Story: Intro - Scene 1 (10%)
- Pet System (10%)
- Inventory Screen (0%)
- Skill Selection Screen (0%)
- Light Skill: Radiate (Native) (10%)
- Light Skill: Shinning Strike(T1 Physical) (10%)
- Light Skill: Fleeting Light (T1 Magical) (10%)
- Unit: Fire Gecko - Movement (20%)
- Saving Inventory and Equipment Setup (0%)
Check out Kevin's blog, KXN @ HTD for HTD art-related concepts, WIPs, polls, and more!
Feel free to leave any feedback you might have in the comments, thanks!
-Dan
wildcat spy
wildcat spyIn this original spy game, you are a spy in a plant suit. If you stay still no one can see you, but make one move and enemies will notice you. |
Missile test
Missile testAre the test missile launch. You are the navigator guided missile. Required to maneuver through the moving obstacles. |
I WON THE MINECRAFT HUNGER GAMES, Explanation
Wednesday, April 18, 2012
Tank 2012
Tank 2012The battle of the tanks is on again! Is this the final exciting chapter? Will you survive? Your objective is clear: destroy all who stand in your way, complete your missions, save the planet, make money, and be number one! |
Utopian Mining
Utopian MiningWelcome to Utopia! A few days ago a storm destroyed nearly the whole town. Help these people and find out more about the Core-Ore... Mine around as a mining robot, earn money, buy better hardware and complete missions. This game has a few missions, different upgrades for your robot like drills, chasis, cooling liquids and batteries, awesome music made by Kevin MacLeod, some selfmade 8bit sounds, and lots of coal, iron, gold, wolfram, smaragd, ruby and diamonds! |
Leaving Facebook..
Tech Awards news & more :D
http://jordancasey.com
http://irishkidstechawards.com
http://kidstechawards.com
http://tech4younews.com
Monday, April 16, 2012
Underneath
UnderneathSeriously, robots. Stop falling down caves and having adventures already. Thinking you're all cool with your platforming and gem collecting, all strutting around using the arrow keys and jumping by pressing X. If you love caves so much, why don't you marry one, robot? Ugh. Freaking robots. |
Weekly Progress, Hacker vs Hacker, the poll, shiny legendary beast (dogs), and more!
Hello hello! Welcome to a brand new week of Sam and Dan games! I'm bringing you the latest news about what is going on with Pokemon Tower Defense 1, PTD 2 and our Creature Game (Project ANPO). Lets get on with it.
First lets look at the progress for what is left of the game, as you can see three new levels are needed, there won't be an update this week since these will take longer than the simple training levels. But I expect the final update to be out the week after, so look forward to some pretty hard battles and the end of the game!
- Elite 4 (100%) (Fight the elite 4 using the same team but team is completely healed between fights, potions will reset between fights (thanks for asking Kpwbo), any fainted pokemon will be brought back in full health between fights (thanks for asking Ethan))
- Intro (100%)
- Layout (100%)
- Waves (100%)
- Lorelei Ice Type Battle (100%)
- Koga's Poison Type Battle (100%)
- Bruno's Fighting and Rock Type Battle (100%)
- Lance's Dragon Type Battle (100%)
- New Moves for the enemy (100%)
- Freeze all towers (100%)
- Slippery Floor (100%)
- Brain Freeze (100%)
- "Anti" Poison (100%)
- Ending (100%)
- Champion Fight (100%)(Champion and Mewthree)
- Intro (100%)
- Layout (100%)
- Waves (100%)
- Ending (100%)
- Unknown Dungeon (Mewtwo and Mew) (100%)
- Intro (100%)
- Layout (100%)
- Waves (100%)
- New Moves for the enemy (100%)
- Tower Teleport (100%)
- Return to Pokeball (100%)
- Ending (100%)
- Adding new pokemon (100%) - Mewtwo
- Add to Save Code (100%)
- Change Lorelei's Character Avatar to the right one (100%)
- Fix Bruno's Avatar in the level select screen (100%)
- Fixed an issue that would erase your avatars when you bought an avatar in the avatar store (100%)
- Fixed an issue that does not let you end the level if using a move like sunny day (100%)
- Added Shadow Mewtwo and Mew to the Game Corner Random Shadow List (100%)
- Fixed a bug that was preventing Blue version players from getting all the waves in the Unknown Dungeon level (100%)
- Fixed a bug that was not resetting your towers health between levels causing your towers to have a huge amount of health when they shouldn't have that much, removing all challenge (This only happens in the Elite 4 and Champion levels (100%)
- Fixed a bug that was preventing your pokemon from getting the proper HP boost in the Elite 4 levels (100%)
- Missing Gym Achievements (100%)
- Implement in game (100%)
- Implement in Server (100%)
- Remove Shadow Magmar and Shadow Squirtle from Game Corner Random Shadow List (100%)
- Convert all Legendary Beast (Dogs) to their shiny version from regular (100%)
- Add Shiny Graphics (100%)
- Add Shiny Graphic to the trading center (100%)
- Change the Adoption Center to Shiny (100%)
- Convert all current trades to shiny (100%)
- Convert all account to shiny (100%)
- Allow the hacked version of the game to use hacked version pokemon to get hacked version legendary birds (100%) (This will show up on v1.0)
The second point is that in the hacked games you can't get the legendary birds at all. This change will allow you to get them in the hacked version of the game but they will be branded as hacked version.
Speaking of hacking... I wanted to clarify the different levels of hacking, what I'm okay with and what I'm not okay with. What I do to stop them and what the hell happened this weekend. So first I want to talk about "Hacked version" pokemon and playing the hacked version on various websites like hacked arcade games. Having pokemon with the "Hacked version" tag (that can be seen on the pokemon center) or playing the hacked version games on those sites, (You can see HACKED VERSION in red letters in the main screen) is not something that I'm against. Which is why I asked you guys if you wanted a way to convert from "hacked version" to normal. Since playing the hacked version is not really hacking at all but more like a cheat code. Any other form of hacking, either using cheat engine or any scripts I do not agree with. Recently we have some drama with hackers attacking other hackers and users were caught in the middle of it. I believe everything is resolved now. So lets move on. (If you want to find out more about the whole incident head to our fan run forum.)
So looking at the poll I can see that the majority wants to be able to convert hacked pokemon back to normal, but a good chunk (29% as of writing this) don't want it. Some might think that it's not fair since you can level up pokemon much faster in the hacked version. But they also have to spend their precious casino coins on clearing hacked pokemon that you can spend on Shadow pokemon. If anything I'm interested to hear what could be tweaked in the idea that would make it so you would agree with it.
PTD 2
I get a lot of emails asking me questions or giving me suggestions about PTD 2. While I can't answer them all (I wouldn't be able to get anything else done if I did) I do read them all since it's easier to read and move on that read and think of a good reply to send back. People talk about different things in these emails but the one thing that people talk about the most is transferring pokemon from PTD 1 to PTD 2. So I want to talk in more detail about my current plans (these can change) on the subject.
- Yes, you will be able to transfer your pokemon from PTD 1 to PTD 2.
- You won't be able to transfer pokemon from PTD 2 to PTD 1 if they don't exist in PTD 1 or have moves that don't exist in PTD 1. Any other pokemon that exist in PTD 1 and has moves from PTD 1 can be transferred back and forth. (By exist I mean that you can capture in PTD 1)
- You won't be the same character in PTD 2 that you are in PTD 1 so your pokemon won't obey you when you trade them over unless you have the proper badge. So transferring a level 100 won't mean that you can beat the game easily since that pokemon won't obey you.
- You won't be able to trade pokemon from PTD 1 to PTD 2 until you have 4 badges in PTD 2. After you get 4 badges the ability to trade from PTD1 to PTD 2 will be unlocked.
- When you trade a pokemon over to PTD 2 it won't lose any of its experience or level.
Creature Universe (Project ANPO)
I've been so focused on PTD 1 and HTD that I haven't been able to design more for ANPO. If you haven't read the past post for ANPO I suggest you check them out to get all the juicy details.
Before I conclude, I wanted to say that there won't be any new Mystery Gifts for PTD 1. Also for PTD 2 I'm going to rethink the Mystery Gift to see if there is a better way of making it happen or if I will keep it the same.
As always let me know what you think! I read all the comments, so even if I don't reply rest assured that I read it. I have to read them to accept or deny them so even if you post doesn't get published I looked at it. :)
So have a good week and keep coming back to check out my progress and Thursday for HTD! Enjoy!
Sunday, April 15, 2012
Tripod Attack
Tripod AttackHumanity is a virus that occupied this poor planet. They replicate uncontrollably and eventually destroy their environment. It's time to clean up! |
i saw her standing there
i saw her standing thereThis is a game about zombies, guns, love and dealing with your girlfriend when she turns into a zombie. Also it's about jumping on platforms and not falling to your death. Maybe there's pancakes in there too, or the ability to fly. |
Saturday, April 14, 2012
Battle Gear Vs Humaliens
Battle Gear Vs HumaliensThe battle between two game finally started, who is better between Battle Gear or Humaliens Battle? You decide! |
Harvest Time
Harvest TimeManage the day-to-day operations of a busy farm. Remember to use fertilizer to boost your yield and shorten your harvest time. Once you have enough money, you can purchase chickens which will allow you to have eggs. When you are done for the day, take a rest and start a new day in the morning. You can always rest to start a new day. |
Friday, April 13, 2012
Faerie Alchemy
Faerie AlchemyWhat wonders await those brave enough to follow the alchemical path of magic? Transmute the magical elements together in your cauldron to form great and valuable creations. Collect resources to attain a masterful level of skill. |
Fixation
FixationThis is a dialogue-heavy puzzle game about people and their habits. It might not be for everyone. Explore strange locales, meet strange people, solve strange puzzles. |
Hero Tower Defense Thursday: Day 34 - HTD Pre-Alpha v0.014 Release! Light Skills! New Artist, Evan!
Welcome to Hero Tower Defense Thursday!
Ok then, we've added the Light Skills. Probably the first thing you'll notice is the graphics for the effects and icons are a tad different than the rest.. as in they either aren't there or are very basic. Don't worry though, they're just placeholders while the final versions are being developed. The Native Light Skill increases the Physical and Magical Damage of the target.
We've also picked up another artist who will be helping us out with HTD graphics (we need a lot of them :D). So without further ado, welcome Evan! He's actually a friend of Bill's and is excited to be working with us on our games. Creating art for a game is very time consuming and tends to require more people than other areas so we're happy to have artists such as Bill and Evan helping Kevin out.
Nature Skills will be coming up next and with those we'll finally have all the Native and Tier 1 skills available for each element. We've got several other things in the works so don't worry too much if you don't see the %'s in the progress lists below changing much. That's just a list of some of the more major things that are currently in the works. Sometimes we have to do a bunch of smaller things that we don't bother listing there.
Thanks everyone!
What's New:
-Added Light Skills (Using placeholder graphics for now)
-Made some performance tweaks
-Fixed female hair toggle showing for males
In the Works:
- Story: Intro - Scene 1 (10%)
- Weapon and Armor Stats (100%)
- Map: Intro - Stage 2 (100%)
- Inventory Screen (0%)
- Skill Selection Screen (0%)
- Light Skill: Radiate (Native) (10%)
- Light Skill: Shinning Strike(T1 Physical) (10%)
- Light Skill: Fleeting Light (T1 Magical) (10%)
- Unit: Fire Gecko - Movement (50%)
- Nature Skills (100%)
- Saving Inventory and Equipment Setup (0%)
Check out Kevin's blog, KXN @ HTD for HTD art-related concepts, WIPs, polls, and more!
Any suggestions or feedback is welcome in the comments!
-Dan
Thursday, April 12, 2012
XPEED Unleashed
XPEED UnleashedUnleash the speed of this futuristic flying cars. Play against the cpu AI or try to overcome the time scores of the others players. |
Meteor Storm 2
Meteor Storm 2Build and defend your moon bases from Meteor Storms and Alien attacks! In this inspired by missle command style game... Collect Crystals with Moon Bases, shoot with turrets. Spend crystals to upgrade your defences. Spend your resources wisely! |
Alien Ball RPG Dev Diary: Tests, Tests, Tests
Wednesday, April 11, 2012
Through the wars v1.0
Through the wars v1.0This is a horizontal clearance version of the action game, characters all across different games, director of ability is different, as long as the use of a key input instruction can play luxuriant stunlock, make the game player can fully experience the excitement of the game. This also reproduce the classic arcade game, let everyone nostalgia and novel. Classic arcade games such as: Annals of the Three Kingdoms, star, Cadillacs and dinosaurs, at the same time we will also add some homemade scenes and characters to play! Please pay attention to our game update! The current version is V1.0, thank you support! |
Paper Dodge
Paper DodgeHelp paperboy to survive the rain. Use your arrow keys to move left/right and up to jump. Collect the powerups to survive longer and free your way by destroying the blocks. Have fun. |
Tuesday, April 10, 2012
Canary
CanaryExplore the mines using your laser cannon to carve through the rocks. Control the canary with your mouse. Click to fire your laser. Get this game for your site at nitrome.com/distribution |
FPA World 3
FPA World 3There just aren't enough pants in platformers these days. |
Back from England, Back to work, Whats happening
Hey guys Jordan here back with an update, just wanted to let you guys know I'm back from England and I'm ready to get back to work on Alien Ball 3. As I mentioned in a couple of posts this will be an RPG, and if all goes to plan it will be realised on both Android and iOS and will be a very long game.I'm sad to say that you won't be able to save and load the game, well thats for the first version, once I finish the game and get it out I will start making updates.Now an update on "Whats happening" Im currently doing a lot of work on The Kids Tech Awards
I have a couple of meetings and I will be on WLR FM this Friday.Also Tech 4 U is going well.There is a lot of great articles and reviews there by both Mark and I, including a debate on Android copying iOS, a review of the Bamboo Pen (Yeah, I got one :P) and in the next 2 weeks hopefully a review of the new (Yes, NEW) iPad.So CLICK HERE to have a look.So, yeah thanks guys, talk soon-Jordan
Monday, April 9, 2012
Super Balls 2
Super Balls 2Balls fall from the top. It is necessary to remove from the field of identical tiles. Office of the left mouse button. |
Jugglers
JugglersPlay alone or with a friend and see how long you can keep juggling! |
Sunday, April 8, 2012
Bloom Defender
Bloom DefenderGrow defensive trees and cast powerful spells against elemental spirits! |
Medieval Clash
Medieval ClashFree game of castle battles with prizes to win! Build your castle, upgrade your defenses and compete in real time the other players to become the best and win lots of prizes. |
Currently Working With Animal Place
Hey guys, Jordan here, back with another post.Today, I was hired by virtual world by teens, ANIMAL PLACE! :D! I will be a moderator and app developer.Now, this is going to be a great hobbie, developing apps and moderating a virtual world like old days!So, I'd like to Thank Yawn and Dorian for hiring me and I hope to have a lot of fun while working on this project.You can Sign Up and play the Easter Party now BY CLICKING HERE You can follow them on TWITTER BY CLICKING HERE Thanks-Jordan