Monday, April 30, 2012

Tiny Wizard







Tiny Wizard



You are a tiny wizard, living on a tiny world, so you built a tall tower. Now, your tower is strangely run over by reanimated skeletons.



Run Box Run







Run Box Run



Run like crazy and jump over the deadly spikes to keep your brave little box safe from harm!



It's Summer, +Updates

Hey guys, Jordan here, back with some news.So, it's Summer, YAY... So, anyway let's talk.Sorry for not posting, I have had no time in the last couple of days but I promise to start posting soon, So, as I was saying "Summer" I am making a pledge, I will be making a post everyday, talking about random Techie News over on Tech 4 U, So, go on over there and have a look.
App Update
Okay, so it's time for an "App Update" I have been doing a lot of work on Alien Ball RPG & Alien Ball RPG HD (iPad) and I have added new rooms & the story is beginning to evolve.Driving Kids App news:Graphics have been provided but, were not transparent, leaving a major setback & won't be finished until the end of the month or so, then I can start sorry.
Anyway, that's all for today, Don't forget to check out Tech 4 U, -Jordan

Sunday, April 29, 2012

Battle Panic







Battle Panic



Those insolent orcs are getting in the way of our rightful claim to this land! Battle Panic is a brand new type of game where your mouse controls everything that happens. And we don't mean clicking - all you have to do is hover over what you want to interact with. It's so simple and slick! Mine gold, chop down trees, build buildings, train units, heal your army, and chop up bad guys directly all by just hovering over those objects! It's up to you to choose how you win - would you prefer to make a huge army to overwhelm the orcs? Or perhaps focus on a smaller, higher quality army supported by healing and buffs? Earn precious upgrade points each level that you can spend on 30 different skills that will help you further refine your favoured strategy. The better you play, the more points you earn! Complete your conquest of the orcs by destroying them in 12 action packed levels and three difficulty settings. Can you beat your panic in Battle Panic?



Yin and Yang - Merge







Yin and Yang - Merge



In this amusing game on physics, you should connect two contrasts - the Yin and Yang.
Delete subjects so that the black and white has merged.



Saturday, April 28, 2012

Pretentious Game







Pretentious Game



Theme is Tiny World



Fracuum







Fracuum



Theme was "Tiny World", and here's what I came up with.



Friday, April 27, 2012

The Crossword Game







The Crossword Game



Play crossword. There are three levels and Pro level is just for 'Pros'. Make as much score as you can and be a master of this game! Every room has unique words. Rooms are generated each time you play , so they are unique every day. Make fast and your bonus will double, triple and so on!!



Madhouse







Madhouse



Pretty nice platformer in pixel art style with unusual outro. Solve puzzles, beat doctors, collect keys, avoid needles and smashers. Run, jump, use pressure plates to open traps, push and pull boxes! Explore corners and enjoy!



Thursday, April 26, 2012

Hero Tower Defense Thursday: Day 36 - Current Progress! Community Request: Crafting!

Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.




Welcome to Hero Tower Defense Thursday!



HTD Logo


Go here to read Day 35 of Hero Tower Defense Thursday.




There won't be a release this week because Sam had some finals to study for but everyone has been working on things that'll be in the next update. Now that we have several artists helping us out we should be able to start adding more content each release. Loot drops, equipment/inventory saving, and character progression are soon to come along with some other things. We've also been researching more ways to improve performance and prepare for other platforms.

Some other changes we may be making is increasing the available unit placements for the heroes. Most unavailable spaces would just be blocked by some sort of environmental obstacle or away from the edges to prevent some other issues. However, there will also be another layer of placements to accommodate non-grounded units like flying pets or a hero with a levitation effect on them. This will allow for more variation and strategy which is always nice.

Another topic of discussion lately has been crafting/trade skills/professions (whatever you want to call them) and how they could work. We plan to have a lot of flexibility when it comes to changing the customization of your heroes. For example, you'll be able to change their hair color and hairstyle by doing something simple such as going to a nearby town. You'll also be able to alter the look and stats of your weapons through blacksmithing (either in town or perhaps through one of your characters). So say you have a sword with good stats and then you find a cooler looking sword later on that you like but it doesn't have very good stats, or vice versa. You could use a blacksmith to change your current sword to look like the other sword. So now you have a sword with the same stats but it has the new look. There may be some limitation to this in that it has to be the same type, e.g. a sword to a sword, not a sword to mace. The same could be used for customizing the way your armor looks.

Of course, you'll also be able to gather materials and create weapons from scratch. This would probably work like your typical RPG and allow you to break down other items to gain materials. Also, you'll likely acquire rare materials from bosses and quests that could lead to more powerful items.

we're throwing around some other ideas for crafting but I'm curious to hear from you guys about what you'd like to see or any ideas you might have. So leave us some of your suggestions in the comments and we'll be sure to check them out, thanks!

In the Works:




  • Design

    • Story: Intro - Scene 1 (10%)
    • Pet System (50%)

  • Graphics

    • Inventory Screen (0%)
    • Skill Selection Screen (0%)
    • Light Skill: Radiate (Native) (10%)
    • Light Skill: Shinning Strike(T1 Physical) (10%)
    • Light Skill: Fleeting Light (T1 Magical) (10%)
    • Unit: Fire Gecko - Movement (100%)
    • Weapon: Edged Boomerang (100%)
    • Weapon: Tall Axe (100%)
    • Weapon: Boomerang (100%)
    • Weapon: Spiked Club (100%)
    • Weapon: Claw Knife (100%)
    • Weapon: Basic Crossbow (100%)
    • Weapon: Flintlock (100%)

  • Programming

    • Saving Inventory and Equipment Setup (0%)


    Check out Kevin's blog, KXN @ HTD for HTD art-related concepts, WIPs, polls, and more!

    Let us hear any of your crafting ideas or other suggestions in the comments, all feedback is welcome!


    -Dan

    Alien Thief







    Alien Thief



    You've just invaded earth, and now it's your job to bring back some souvenirs! Fly your space ship through 20 levels, grabbing critters, stealing stars, and avoiding obstacles, like spikes, mines, and electric fields, to get your booty to the transport area.



    Glow Web







    Glow Web



    Hello. The game is very simple. Main goal of the game, turn all the lights. Move nodes connected by lasers. Only lasers can turn on the lamp. Place the nodes so that the lasers would have turned on all the lights.
    Enjoy the game.



    Wednesday, April 25, 2012

    Little Knight's Tiny World







    Little Knight's Tiny World



    This plateformer use intensive physic attraction around planets try it now!



    Neunundneunzig







    Neunundneunzig



    Made for the Something Awful Bi-Weekly Game Jam, theme was taking a song and gamifying it.
    So about the game, it's just your typical platformer with jumps, double jumps, and walljumps. every screen has 3 balloons, once they're popped you'll go to the next level. There's 33 levels.
    Arrow keys to move, X to do various jumps.



    Tuesday, April 24, 2012

    Clear Vision 5







    Clear Vision 5



    Tyler is an ordinary guy whose patience gets pushed too far. After getting fired as a supermarket cleaner he begins a violent career as a professional assassin. This, however, is also the beginning of social decline, false friends and a spiral of deception. Watch out! You can't trust anyone...



    Straight Bullyism







    Straight Bullyism



    Straight Bullyism is a turn-based, character-building RPG influenced by Fallout 3, Pokemon, Animal Crossing and The World's Hardest Game. Also, think of SB as half-game and half-cartoon, because there's a ton of cutscenes.



    Monday, April 23, 2012

    BLiP







    BLiP



    Tumble, bounce and slide BLiP through an twilight and atmospheric world filled with deadly spikes and precarious platforms. Collect stars to unlock over 60 levels of challenging and addictive fun. This addictive game has hours of gameplay, 60+ levels.



    Passage of Life







    Passage of Life



    As time goes by, there are always new choices in your life. Food, knowledge, entertainment, love, money... Your choices will determine your destiny.



    Sunday, April 22, 2012

    Kill the Heroes







    Kill the Heroes



    As a Supervillain Mastermind, your job is to kill the Heroes invading your facility! Place defenses, research upgrades, and try different strategies to defeat all the Heroes!



    Palisade Guardian 3







    Palisade Guardian 3 Beta4



    Shoot to save the Palisade!



    Saturday, April 21, 2012

    Beat Universe







    Beat Universe



    Earn stars as you play songs to unlock new levels! Unlock all of the stars and you'll be able to play a bonus minigame!


    Compete for the best total score, which is sum of all your highscores on each song, in a real time ranking system right from the main menu.


    Get in to the rhythm and play along to visually stunning animations that react to how you hit notes as you play. And of course, featuring tons of awesome and efficient particle effects.



    Necrorun 2.0







    Necrorun 2.0



    Death has been challenged by knights to a duel, and if they win, Death will reward them immortality.



    Friday, April 20, 2012

    Captain Skyro Lite







    Captain Skyro Lite



    A mutiny has been staged and the captain has been forced to walk the plank. Captain Skyro takes you on a swashbuckling adventure as you sling-shot your way into the sky to reclaim your ship. Each of the levels requires speed, skill and strategy to avoid the enemies, collect the treasure and complete the challenges. This lite version of Captain Skyro is just a taste of the mobile game. If you like pirates, sling-shots, treasure and adventure you will love this game.



    NoNoSparks - Genesis










    NoNoSparks - Genesis



    Be part of the genesis! The goal of the game is to create a complete world step by step, including flora, fauna, humans and even dinosaurs, through solving logical puzzles based on nonograms. The beautiful and humorous graphics and characters offer a charming appeal. The unique reward-mechanic and the tried-and-tested, addictive puzzle gameplay create a flow that invites you back to yet another and another playing session. Have fun!



    Driving Kids Development starts Tuesday!

    Hey guys, Jordan here back with some news, I am taking a few days off for my confirmation and I have some good news, the Driving Kids app development begins on Tuesday, as most of you know a couple of weeks I announced Casey Games were teaming up with Drivingkids to make an app.This will be released on iOS and later hopefully Android.Ok, so I will post the development soon.Thanks guys-Jordan

    Thursday, April 19, 2012

    Hero Tower Defense Thursday: Day 35 - HTD Pre-Alpha v0.015 Release! Nature Skills!

    Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.




    Welcome to Hero Tower Defense Thursday!



    HTD Logo


    Go here to read Day 34 of Hero Tower Defense Thursday.




    This week we bring you the Native and Tier 1 Nature Skills! We now have skills for each Element! The graphics for Light and Nature are placeholders for now but we'll be filling them in with something nicer soon.

    Nature Skills have a bit more focus on utility rather than damage or defense. It will still have those things but you'll see they are more strategic in nature, no pun intended. For example, the Nature Native Skill heals a little but also immobilizes (roots) the target for 3 seconds. Useful for catching enemies that could be running off or going after certain characters at the expense of healing them slightly. On the other hand you could be using it as stackable heal for a hero that is mostly stationary.

    You might wonder why you would use the Native Skill to heal instead of the Water Nature which heals for more and that can be answered with two reasons. One being Nature has additional utility in that it can also be used on an enemy to root them as mentioned before. And two, is that if an enemy is using a Nature Skill of their own that counters the Water Native then it'll wipe out the Water heal while the Nature heal would be safe.

    As I've said before this will all make more sense as more skills and such get added. Same goes for why you can target your own heroes with direct damage skills that typically one-shot them. There's a reason for this that hasn't been implemented yet and the damage/health ratios are skewed a bit right now so it's imbalanced. We'll be addressing this in due time though.

    One of the next things I'll be figuring out is how pets will work. I talked about pets awhile back in this post and got a bunch of good ideas from you guys so I'll certainly be taking those into consideration. Of course, feel free to offer some in comments for this post as well if you like. We always enjoy hearing ideas and suggestions from our fans!


    What's New:

    -Added Nature Skills (Using placeholder graphics for now)


    In the Works:


  • Design

    • Story: Intro - Scene 1 (10%)
    • Pet System (10%)


  • Graphics

    • Inventory Screen (0%)
    • Skill Selection Screen (0%)
    • Light Skill: Radiate (Native) (10%)
    • Light Skill: Shinning Strike(T1 Physical) (10%)
    • Light Skill: Fleeting Light (T1 Magical) (10%)
    • Unit: Fire Gecko - Movement (20%)


  • Programming

    • Saving Inventory and Equipment Setup (0%)



    Check out Kevin's blog, KXN @ HTD for HTD art-related concepts, WIPs, polls, and more!

    Feel free to leave any feedback you might have in the comments, thanks!


    -Dan

    wildcat spy





    wildcat spy



    In this original spy game, you are a spy in a plant suit. If you stay still no one can see you, but make one move and enemies will notice you.

    Missile test





    Missile test



    Are the test missile launch. You are the navigator guided missile. Required to maneuver through the moving obstacles.

    I WON THE MINECRAFT HUNGER GAMES, Explanation

    Hey guys, Jordan here, you might not think of this an achievement, but I will count it as one.So, I was playing Minecraft with my friend, Colm & my brother, Isaac.We were looking for Minecraft servers, we were up for a Hunger Games map considering everyone is talking about it.We eventually found one & after a while Colm left.So I played on &.... I WON! I came first, it was a 90 minute match & 27 players! Also, Isaac came 3rd, It was a challenge and very difficult, mods were throwing Fireballs, it was soo cool to win & now even though I'm most likely not, I feel like a Minecraft pro! Tomorrow I will wear my Yogscast shirt proudly :D

    Wednesday, April 18, 2012

    Tank 2012





    Tank 2012



    The battle of the tanks is on again! Is this the final exciting chapter? Will you survive?



    Your objective is clear: destroy all who stand in your way, complete your missions, save the planet, make money, and be number one!


    Utopian Mining





    Utopian Mining



    Welcome to Utopia!
    A few days ago a storm destroyed nearly the whole town.
    Help these people and find out more about the Core-Ore...
    Mine around as a mining robot, earn money, buy better hardware and complete missions.



    This game has a few missions, different upgrades for your robot like drills, chasis, cooling liquids and batteries, awesome music made by Kevin MacLeod, some selfmade 8bit sounds, and lots of coal, iron, gold, wolfram, smaragd, ruby and diamonds!

    Leaving Facebook..

    Hey guys, Jordan here back with an update, I am announcing that Casey Games & I have left Facebook.The reason being I don't like it, Number 1, the way people act on it with grammar and stuff. 2, The only time I ever use it is when I find a funny video on YouTube or something like that, 3 I don't like it, I prefer twitter the way it's fast and easy, 4 I've been acting the maggot, once you get sucked into Facebook you copy the grammar and the stuff like that, like well wua or something like that, again unlike twitter, I left Facebook because I dont want to act like that anymore and I've been just linking and stuff and now that's the end of it, it's most likely I won't join back anyway, thanks guys-Jordan non Facebooker since 18th April 2012

    Tech Awards news & more :D

    Hey guys, Jordan here back with some news on everything! First of all I just want to say, WE HAVE DOMAINS :D we are pros now!!
    http://jordancasey.com
    http://irishkidstechawards.com
    http://kidstechawards.com
    http://tech4younews.com

    Monday, April 16, 2012

    Brick Master





    Brick Master



    Be a Brick Master!

    Underneath





    Underneath



    Seriously, robots. Stop falling down caves and having adventures already. Thinking you're all cool with your platforming and gem collecting, all strutting around using the arrow keys and jumping by pressing X. If you love caves so much, why don't you marry one, robot? Ugh. Freaking robots.

    Weekly Progress, Hacker vs Hacker, the poll, shiny legendary beast (dogs), and more!

    Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

    Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

    Hello hello! Welcome to a brand new week of Sam and Dan games! I'm bringing you the latest news about what is going on with Pokemon Tower Defense 1, PTD 2 and our Creature Game (Project ANPO). Lets get on with it.

    First lets look at the progress for what is left of the game, as you can see three new levels are needed, there won't be an update this week since these will take longer than the simple training levels. But I expect the final update to be out the week after, so look forward to some pretty hard battles and the end of the game!
    • Elite 4 (100%) (Fight the elite 4 using the same team but team is completely healed between fights, potions will reset between fights (thanks for asking Kpwbo), any fainted pokemon will be brought back in full health between fights (thanks for asking Ethan))
      • Intro (100%)
      • Layout (100%)
      • Waves (100%)
        • Lorelei Ice Type Battle (100%)
        • Koga's Poison Type Battle (100%)
        • Bruno's Fighting and Rock Type Battle (100%)
        • Lance's Dragon Type Battle (100%)
        • New Moves for the enemy (100%)
          • Freeze all towers (100%)
          • Slippery Floor (100%)
          • Brain Freeze (100%)
          • "Anti" Poison (100%)
      • Ending (100%)
    • Champion Fight (100%)(Champion and Mewthree)
      • Intro (100%)
      • Layout (100%)
      • Waves (100%)
        • Ending (100%) 
      • Unknown Dungeon (Mewtwo and Mew) (100%)
        • Intro (100%)
        • Layout (100%)
        • Waves (100%)
          • New Moves for the enemy (100%)
            • Tower Teleport (100%)
            • Return to Pokeball (100%)
        •  Ending (100%) 
      • Adding new pokemon (100%) - Mewtwo
        • Add to Save Code (100%)
      • Change Lorelei's Character Avatar to the right one (100%) 
      • Fix Bruno's Avatar in the level select screen (100%) 
      • Fixed an issue that would erase your avatars when you bought an avatar in the avatar store (100%)
      • Fixed an issue that does not let you end the level if using a move like sunny day (100%)
      • Added Shadow Mewtwo and Mew to the Game Corner Random Shadow List (100%)
      • Fixed a bug that was preventing Blue version players from getting all the waves in the Unknown Dungeon level (100%)
      • Fixed a bug that was not resetting your towers health between levels causing your towers to have a huge amount of health when they shouldn't have that much, removing all challenge (This only happens in the Elite 4 and Champion levels (100%)
      • Fixed a bug that was preventing your pokemon from getting the proper HP boost in the Elite 4 levels (100%)
      • Missing Gym Achievements (100%) 
        • Implement in game (100%)
        • Implement in Server (100%)
        • Remove Shadow Magmar and Shadow Squirtle from Game Corner Random Shadow List (100%)
      • Convert all Legendary Beast (Dogs) to their shiny version from regular (100%) 
        • Add Shiny Graphics (100%)
        • Add Shiny Graphic to the trading center (100%)
        • Change the Adoption Center to Shiny (100%)
        • Convert all current trades to shiny (100%)
        • Convert all account to shiny (100%)
      • Allow the hacked version of the game to use hacked version pokemon to get hacked version legendary birds (100%) (This will show up on v1.0)
      The last two points are of special interest. Converting all Legendary Beast (dogs) to shiny. I never really explained it so I can see why some of you are confused. Well PTD 2 is set on the Johto Region which has Entei, Suicune, Raikou in them. In that game you can expect to catch the regular version without having to pay. So I think people that paid 20 snd coins for them would be very upset that other people can easily get them without paying. Converting them to shiny allows for the regular version to show up in the game while still having the shiny be rare as the beast are now. If you really just want to have them be regular as one person mentioned then you will have to wait until they are available in PTD 2, another possibility is that I convert them but then add the regular ones in the adoption center for a smaller coin price.

      The second point is that in the hacked games you can't get the legendary birds at all. This change will allow you to get them in the hacked version of the game but they will be branded as hacked version.

      Speaking of hacking... I wanted to clarify the different levels of hacking, what I'm okay with and what I'm not okay with. What I do to stop them and what the hell happened this weekend. So first I want to talk about "Hacked version" pokemon and playing the hacked version on various websites like hacked arcade games. Having pokemon with the "Hacked version" tag (that can be seen on the pokemon center) or playing the hacked version games on those sites, (You can see HACKED VERSION in red letters in the main screen) is not something that I'm against. Which is why I asked you guys if you wanted a way to convert from "hacked version" to normal. Since playing the hacked version is not really hacking at all but more like a cheat code. Any other form of hacking, either using cheat engine or any scripts I do not agree with. Recently we have some drama with hackers attacking other hackers and users were caught in the middle of it. I believe everything is resolved now. So lets move on. (If you want to find out more about the whole incident head to our fan run forum.)

      So looking at the poll I can see that the majority wants to be able to convert hacked pokemon back to normal, but a good chunk (29% as of writing this) don't want it. Some might think that it's not fair since you can level up pokemon much faster in the hacked version. But they also have to spend their precious casino coins on clearing hacked pokemon that you can spend on Shadow pokemon. If anything I'm interested to hear what could be tweaked in the idea that would make it so you would agree with it.

      PTD 2
      I get a lot of emails asking me questions or giving me suggestions about PTD 2. While I can't answer them all (I wouldn't be able to get anything else done if I did) I do read them all since it's easier to read and move on that read and think of a good reply to send back. People talk about different things in these emails but the one thing that people talk about the most is transferring pokemon from PTD 1 to PTD 2. So I want to talk in more detail about my current plans (these can change) on the subject.

      1. Yes, you will be able to transfer your pokemon from PTD 1 to PTD 2.
      2. You won't be able to transfer pokemon from PTD 2 to PTD 1 if they don't exist in PTD 1 or have moves that don't exist in PTD 1. Any other pokemon that exist in PTD 1 and has moves from PTD 1 can be transferred back and forth. (By exist I mean that you can capture in PTD 1)
      3. You won't be the same character in PTD 2 that you are in PTD 1 so your pokemon won't obey you when you trade them over unless you have the proper badge. So transferring a level 100 won't mean that you can beat the game easily since that pokemon won't obey you.
      4. You won't be able to trade pokemon from PTD 1 to PTD 2 until you have 4 badges in PTD 2. After you get 4 badges the ability to trade from PTD1 to PTD 2 will be unlocked. 
      5. When you trade a pokemon over to PTD 2 it won't lose any of its experience or level.
      I hope this explains a lot of the questions.

      Creature Universe (Project ANPO)
      I've been so focused on PTD 1 and HTD that I haven't been able to design more for ANPO. If you haven't read the past post for ANPO I suggest you check them out to get all the juicy details.

      Before I conclude, I wanted to say that there won't be any new Mystery Gifts for PTD 1. Also for PTD 2 I'm going to rethink the Mystery Gift to see if there is a better way of making it happen or if I will keep it the same.

      As always let me know what you think! I read all the comments, so even if I don't reply rest assured that I read it. I have to read them to accept or deny them so even if you post doesn't get published I looked at it. :)

      So have a good week and keep coming back to check out my progress and Thursday for HTD! Enjoy!

      Sunday, April 15, 2012

      Tripod Attack





      Tripod Attack



      Humanity is a virus that occupied this poor planet. They replicate uncontrollably and eventually destroy their environment. It's time to clean up!

      i saw her standing there





      i saw her standing there



      This is a game about zombies, guns, love and dealing with your girlfriend when she turns into a zombie. Also it's about jumping on platforms and not falling to your death. Maybe there's pancakes in there too, or the ability to fly.

      Saturday, April 14, 2012

      Battle Gear Vs Humaliens





      Battle Gear Vs Humaliens



      The battle between two game finally started, who is better between Battle Gear or Humaliens Battle? You decide!

      Harvest Time





      Harvest Time



      Manage the day-to-day operations of a busy farm. Remember to use fertilizer to boost your yield and shorten your harvest time. Once you have enough money, you can purchase chickens which will allow you to have eggs. When you are done for the day, take a rest and start a new day in the morning. You can always rest to start a new day.

      Friday, April 13, 2012

      Faerie Alchemy





      Faerie Alchemy



      What wonders await those brave enough to follow the alchemical path of magic? Transmute the magical elements together in your cauldron to form great and valuable creations. Collect resources to attain a masterful level of skill.

      Fixation





      Fixation



      This is a dialogue-heavy puzzle game about people and their habits. It might not be for everyone. Explore strange locales, meet strange people, solve strange puzzles.

      Hero Tower Defense Thursday: Day 34 - HTD Pre-Alpha v0.014 Release! Light Skills! New Artist, Evan!

      Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

      Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!


      Welcome to Hero Tower Defense Thursday!



      HTD Logo


      Go here to read Day 33 of Hero Tower Defense Thursday.




      Ok, so clearly it's Friday lol. I was away all Thursday so didn't have a chance to write the post and Sam was busy as well so we just put the update off till today. So, we'll just pretend it's still Thursday :P

      Ok then, we've added the Light Skills. Probably the first thing you'll notice is the graphics for the effects and icons are a tad different than the rest.. as in they either aren't there or are very basic. Don't worry though, they're just placeholders while the final versions are being developed. The Native Light Skill increases the Physical and Magical Damage of the target.

      We've also picked up another artist who will be helping us out with HTD graphics (we need a lot of them :D). So without further ado, welcome Evan! He's actually a friend of Bill's and is excited to be working with us on our games. Creating art for a game is very time consuming and tends to require more people than other areas so we're happy to have artists such as Bill and Evan helping Kevin out.

      Nature Skills will be coming up next and with those we'll finally have all the Native and Tier 1 skills available for each element. We've got several other things in the works so don't worry too much if you don't see the %'s in the progress lists below changing much. That's just a list of some of the more major things that are currently in the works. Sometimes we have to do a bunch of smaller things that we don't bother listing there.

      Thanks everyone!


      What's New:

      -Added Light Skills (Using placeholder graphics for now)

      -Made some performance tweaks

      -Fixed female hair toggle showing for males


      In the Works:




    • Design

      • Story: Intro - Scene 1 (10%)
      • Weapon and Armor Stats (100%)
      • Map: Intro - Stage 2 (100%)





    • Graphics

      • Inventory Screen (0%)
      • Skill Selection Screen (0%)
      • Light Skill: Radiate (Native) (10%)
      • Light Skill: Shinning Strike(T1 Physical) (10%)
      • Light Skill: Fleeting Light (T1 Magical) (10%)
      • Unit: Fire Gecko - Movement (50%)





    • Programming

      • Nature Skills (100%)
      • Saving Inventory and Equipment Setup (0%)



      Check out Kevin's blog, KXN @ HTD for HTD art-related concepts, WIPs, polls, and more!

      Any suggestions or feedback is welcome in the comments!


      -Dan

      Thursday, April 12, 2012

      XPEED Unleashed





      XPEED Unleashed



      Unleash the speed of this futuristic flying cars. Play against the cpu AI or try to overcome the time scores of the others players.

      Meteor Storm 2





      Meteor Storm 2



      Build and defend your moon bases from Meteor Storms and Alien attacks! In this inspired by missle command style game... Collect Crystals with Moon Bases, shoot with turrets. Spend crystals to upgrade your defences. Spend your resources wisely!

      Alien Ball RPG Dev Diary: Tests, Tests, Tests

      Hey guys Jordan here back with another Alien Ball 3 Dev. Diary! Today I am going to be talking about tests of the game.First of all, this will be a bad game for adults, I mean it's going to be fun, but the fact that the d-pad has to be soo small is bad.I am going to do a test video showing you what it is like.So far, I think I know where I am going with this game.I need to do a lot more graphics, mainly rooms before we can get on with the actual development of the game.But, I think it will be an ok game.The game will be an RPG, with secret rooms, Mini-Games and tons more, the bad part is...Saving games, it won't be possible, I'm sorry.But, it's not going to be a big massive game & It's going to have updates, like I said in the last development diary, I want to get the game out first then, work on plugins, pause, iPad, etc.Again, most likely an iOS AND Android release.Also, if you are in Waterford be sure to listen to me on WLR FM tomorrow morning at 10:45AM

      Wednesday, April 11, 2012

      Through the wars v1.0





      Through the wars v1.0



      This is a horizontal clearance version of the action game, characters all across different games, director of ability is different, as long as the use of a key input instruction can play luxuriant stunlock, make the game player can fully experience the excitement of the game. This also reproduce the classic arcade game, let everyone nostalgia and novel. Classic arcade games such as: Annals of the Three Kingdoms, star, Cadillacs and dinosaurs, at the same time we will also add some homemade scenes and characters to play! Please pay attention to our game update! The current version is V1.0, thank you support!

      Paper Dodge





      Paper Dodge



      Help paperboy to survive the rain. Use your arrow keys to move left/right and up to jump. Collect the powerups to survive longer and free your way by destroying the blocks. Have fun.

      Tuesday, April 10, 2012

      Canary





      Canary



      Explore the mines using your laser cannon to carve through the rocks.
      Control the canary with your mouse. Click to fire your laser.
      Get this game for your site at nitrome.com/distribution

      FPA World 3





      FPA World 3



      There just aren't enough pants in platformers these days.

      Back from England, Back to work, Whats happening

      Hey guys Jordan here back with an update, just wanted to let you guys know I'm back from England and I'm ready to get back to work on Alien Ball 3. As I mentioned in a couple of posts this will be an RPG, and if all goes to plan it will be realised on both Android and iOS and will be a very long game.I'm sad to say that you won't be able to save and load the game, well thats for the first version, once I finish the game and get it out I will start making updates.Now an update on "Whats happening" Im currently doing a lot of work on The Kids Tech Awards
      I have a couple of meetings and I will be on WLR FM this Friday.Also Tech 4 U is going well.There is a lot of great articles and reviews there by both Mark and I, including a debate on Android copying iOS, a review of the Bamboo Pen (Yeah, I got one :P) and in the next 2 weeks hopefully a review of the new (Yes, NEW) iPad.So CLICK HERE to have a look.So, yeah thanks guys, talk soon-Jordan

      Monday, April 9, 2012

      Super Balls 2





      Super Balls 2



      Balls fall from the top. It is necessary to remove from the field of identical tiles. Office of the left mouse button.

      Jugglers





      Jugglers



      Play alone or with a friend and see how long you can keep juggling!

      Sunday, April 8, 2012

      Bloom Defender





      Bloom Defender



      Grow defensive trees and cast powerful spells against elemental spirits!

      Medieval Clash





      Medieval Clash



      Free game of castle battles with prizes to win! Build your castle, upgrade your defenses and compete in real time the other players to become the best and win lots of prizes.

      Currently Working With Animal Place

       

      Hey guys, Jordan here, back with another post.Today, I was hired by virtual world by teens, ANIMAL PLACE! :D! I will be a moderator and app developer.Now, this is going to be a great hobbie, developing apps and moderating a virtual world like old days!So, I'd like to Thank Yawn and Dorian for hiring me and I hope to have a lot of fun while working on this project.You can Sign Up and play the Easter Party now BY CLICKING HERE You can follow them on TWITTER BY CLICKING HERE Thanks-Jordan